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> If you want to use your texture on the box, you will have to create
> separately the 6 faces and assigning the texture to them with proper
> rotations.
If the object supports it (which is the case with a box), you can also
use uv_mapping. See the documentation, section 6.7.7 (which can be found
online at http://www.povray.org/documentation/view/191/).
HTH,
Florian
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